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Yes, we've seen the time jumping stuff at this point a bit, with the best example being another Square game Chrono Trigger, but it’s clear in this remake just how creative the initial game was for the time.
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The story in Live A Live is compelling and again shows that SquareSoft was on another level when developing this game. Surprisingly, this is an RPG from the nineties with a chapter that doesn't have any combat, while another has legitimately well-thought-out stealth mechanics that thankfully don't auto fail if caught. From a land before time to a western all the way to the far-flung future and everything in between. The engine has always done a fantastic job at making environments pop, and with the overarching time-skipping story of Live A Live, we get a smattering of different locales. The remake of Live A Live is done in the same HD-2D engine used for Octopath Traveler and Triangle Strategy, making Live A Live look absolutely stunning. It's a shame because even for a game initially released in 1994, it was way ahead of its time, and it's more apparent now just how special of a game Live A Live was and still is thanks to a new HD-2D release on Switch. Clearly, Square Enix ( SquareSoft at the time) had a stranglehold on the RPG genre but they had this game called Live A Live that never saw a release outside of Japan. From Earthbound and Final Fantasy 3 (FFVI) to Chrono Trigger and Super Mario RPG: Legend of the Seven Stars. Back in the nineties, the Super Nintendo was a powerhouse of RPGs.
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